GOOD RETRO GAME WEEK, day 3.
Wow, the theme tune is blatantly a happier version of RoboCop theme. Well not exactly, but it's close enough. Now I'm curious about whether the first game has a James Bond style theme tune.
(It does, plus it has a more... interesting looking title screen.)
But first he's going to release some balloons and dance around with the penguins for a bit.
It'd also serve as an opportunity for me to pick up a cake, a hammer, the Earth, an apple and a tap... if I was playing the original A500 version. They took the cheat out for the AGA version that I'm playing now.
The music's somewhere in the middle ground between catchy and unbearable. It's likeable enough for now though.
Plus they've used the old 'evil pick up' trick I see. 90% of what I can collect is good for me, and I should run into it without hesitation. But every now and again they'll throw in a poison bottle just to make sure I'm paying attention. Collecting that would take away one of my hit point batteries. Or maybe they're hit point Penguin bars, I was never able to tell.
Look at how far right I am on screen by the way. I have to edge forward slowly to avoid being surprised by enemies because I haven't got much space to react. Also, a blind jump. I just have to hope there's something down there.
I also found this thing, which I'm guessing is a checkpoint, but I've never seen one before in any of the other levels.
I'm just grateful it's not an instakill bottomless pit down there.
But they only took a hit point off and bounced me right back out, so it's alright.
But I'm not going anywhere until I manage to grab that star and get an extra hit point. Oh crap I glanced at the bears in the top left. I shouldn't do that.
He exploded real nice after I beat the stuffing out of him.
This level takes place on a continuously scrolling train, so I've got to make sure I don't get stuck between an object and the left side of the screen or else I'll immediately fail.
Back to the start of the level then.
Though they did play fair, and make the falling girders look slightly different. It's my own damn fault.
Is RoboCod as good as I remember? To be honest, not really. Compared to the other platformers I had at the time, it's not a bad game. It's very slick, colourful and it controls well. But being pressed up against the edge of the screen, searching the levels for penguins isn't so great.
Well it's okay. Good enough for my shiny star.
Meh, they're alright.