This is another case of a handheld game released alongside a console game with the same title, same cover art, same everything... except for the actual game inside the box. I get why they do it, they want to sell two games with a single marketing campaign (plus in this case it's a movie tie-in as well), I just wish they'd give each version a subtitle or something so it's clear that they're different products.
Also I guess we're not exactly sticking to the plot of the movie here.
This actually plays a lot like those two Game Boy Color games I looked at a few months back: Spider-Man and Spider-Man 2: The Sinister Six. Pete gets around the level and attaches to walls in a similar way, and he has the same double tap web swing move that I liked.
It still takes three or four hits to take an enemy down, and there's not much I need to do to win beyond standing next to them and hitting the button until they fall over.
It seems Spidey's misplaced his 'where's the next objective'-sense between games, so I'm left to hunt around the level myself. Oh, plus there's a time limit now. Yay.
So wait, I have to take screenshots at certain times for a bonus? I've finally found something I should be good at!
LATER, AFTER SOME DARING HOSTAGE RESCUE COURTESY OF YOUR FRIENDLY NEIGHBOURHOOD SPIDER-MAN.
It loops like this in the actual game by the way, I didn't just edit it this way for a joke.
So my main objective here has now become to be somewhere else.
Yeah I know knocking someone out inside a collapsing building is a tiny little bit like murder, but to be fair he'd have never made it out in time anyway. I on the other hand have the proportional ability to race through rooms as a spider.
Plus I also have the ability to safely jump out of windows now that I think about it, but Spidey seems dead set on leaving via the front door this time around.
All I'm doing here by the way is running across one way, hitting some people, hitting some walls, dropping down before the ceiling collapses on me, then running the other way.
To be honest this level didn't seem that hard at all. I wandered into every obstacle on the way down and I still had enough health and time to make it through. That's not a complaint by the way.
Actually screw it, I was doing better on the floor. In fact, I have an idea.
If I stand still for a bit, Vulture will eventually get bored and swoop down for a frontal assault. Swoop right into my punch that is. Over and over again. Well that's good, I was afraid I'd need to develop some actual skill there for a second.
BUT THEN, AFTER THE BOSS FIGHT.
Oh wait, hang on I can turn the camera to steer. Duh.
And so hundreds of people probably died from goblin gas. Fortunately it was just a bonus stage and therefore their lives are unimportant. I can just carry on to the next level!
Nevermind, there's no time for idle pondering now, there's been an attack at Bio-Tech's waterfront facility!
The mission briefing in my head tells me that I need to find and destroy four green gas containers before they can be used on innocent people. I'm not 100% convinced cracking open barrels of toxic gas is a great idea, but then I'm not a supergenius superhero scientist, so what do I know?
At least now I know that Spider-Man has the proportional swimming ability of a spider.
A single hit gets the job done and it's even considerate enough to wait a few seconds for me to get out of the blast radius before exploding.
I need to find the right angle to leap over into that top right alcove to grab the key without getting caught on anything.
And no, standing in one place and tapping the punch button isn't working this time.
The game autosaves after every level, so I can probably try this as many times as I like, but I'm getting a sick of this guy using poor Spidey as a knife rack, so I think I'll quit now.
I'm torn on Spider-Man (The Movie) GBA Edition. On one hand running up to each enemy and punching them one, two, three, four times gets old, and searching a level for the last bloody hostage with time running out is in no danger of ever being entertaining. In any game. But on the other hand, Spider-Man's a joy to play as and the game's got a few interesting ideas and good animation. Actually I've just thought back to when I played those SNES Spider-Man platformers and this is so much better than them that it'd be ridiculous not to give it a gold star.
So that's what I think about Spider-Man anyway. If you have any thoughts about the game, my writing, the site, or whatever, you're welcome to leave a comment.