Ocean played Might and Magic VI for the site last year, but this is the first game is the series I've actually played myself. All I know about the game is it's going to be a fantasy RPG, and it'll probably be in first person. I'm using the unofficial GrayFace patch just to get the game to run at all on my modern day OS, so things may not be entirely true to the official version.
(Sorry about the crappy jpegs, click the pictures for the original lossless png screenshots.)
But I shun interesting characters, so I'm making the most default hero possible, then putting all her spare attribute points into strength.
Daggerfall quality visuals in a game that came out the same year as Soldier of Fortune and Deus Ex.
They've just dropped me in this place with no obvious goals or instructions, so I guess I should just go wandering about until I bump into the plot then.
This is all real time by the way, in case that doesn't come across very well in screenshots. The ground is 3d, but the characters are Doom style sprites.
Hey there's nothing wrong with stealing from from the corpses of evil pirates. It's not like all their gear wasn't stolen from someone else to begin with.
This guy's job is apparently to speed up the dying process and shift the corpses I guess, and my poor hero has just been processed. With an axe.
But then I just respawned back at the start! Aww, but all my money's gone. All that looting was for nothing.
A FEW MINUTES LATER.
I finally met up with my boss and he explained that we were trapped on this island after the cataclysm in the intro, and I need to find a way back to the mainland. Apparently a Cleric called Fred might be able to help out, and I should speak to him. So I guess that means I've got to go from door to door until I come across his house, as no one in this town ever gives directions.
I was wondering if the different coat of arms on the interface belonged to specific characters I'd find along the way, but it seems they're just fancy portrait slot covers and don't relate to anything.
Right, with Fredrick the Cleric in my team I finally have the means to teleport across the islands to the Abandoned Temple, and find a way off this bloody island.
A FEW TELEPORTERS AND SIDEQUESTS LATER.
This might have actually been a cool looking shot if the game had any shadows in it. Also it'd be nice if the thing actually had stairs, instead of a painted ramp.
There's two combat modes; real time and turn based, and both are first person. Real time plays out a bit like an Elder Scrolls game would if you were playing as a five headed mutant creature with five different attacks (and health bars), and it allows both sides to run around and try to dodge attacks. Switching to turn based though makes it much easier to analyse the situation, use the right attacks, and fish out items like health potions from the backpack if necessary.
EVENTUALLY, AFTER TELEPORTING ACROSS THE ISLANDS TO GET BACK TO TOWN.
Weirdly though levelling up doesn't actually improve their attributes (beyond hp and mana), so I guess fishing around in barrels is actually the proper way to increase stats in this game.
LATER, ALL THE WAY BACK AT THE ABANDONED TEMPLE.
I screwed this up something like 15 times before I finally made it across. Then I realised there was a set of switches along the walls that activated a staircase to the exit, so I could have just skipped the jumping.
Uh, everyone just keep hitting them! Except for you Fred, you carry on curing people. Starting with yourself, you're a bloody mess. And I suppose Devlin Arcanus can sit this one out seeing as he's unconscious.
Well, that could have gone better. Thank fuck for quick saves. Turns out that the big obvious glowing buttons are the key to sorting out this puzzle. Not sure why that didn't occur to me the first time really.
Then I opened up a chest hidden in the wall opposite, and blew my party up instead.
I have two immediate goals in this town. 1. Find the person I was sent here to chat to. 2. Find food. The second was pretty simple, I just had to go to a pub and buy supplies.
My first plan was to engage them at a distance with bows (the game automatically uses ranged weapons as the default attack if there's nothing in melee range), and then clear out the few that manage to get close me with swords. But there's a million of the bastards, they never end, so I'm switching to a new plan: RETREAT!
I think I'll end this now, before my acts of heroism screw the world up any further. I'd to have to look up on youtube where to find this bloody house I'm suppose to be at anyway.
Might and Magic 8... is actually pretty good, for what it is. Obviously not much of a looker, but it's functional and pretty straightforward to play. It's actually not a million miles away from the Elder Scrolls games in style, kind of like a simpler, more accessible version of Daggerfall. I had no idea where to go in that game either, but at least in this I'm a lot clearer on what I'm meant to be doing and how to do it. In fact fuck it, I'm going to turn it back on and play some more.