Eventually the game takes pity on me and throws up a hand pointing towards the opposite direction. I guess I'm going left again then.
But it seems interesting, so I'll give it another shot anyway.
Immediately my Bubble Bobble training kicked in, and I ran up to touch the bubble, sending it flying off screen. There's no exit this way through, so I'll keep searching.
Still no bloody exit though.
Or maybe I just have to clear the area of robot cowboy things before it unlocks. Yeah, that seems more logical now that I think about it.
I still have to walk into them to finish them off though.
At least the game has the decency to start me off at the last leaf door, instead of making me restart at the very beginning again.
The game actually has a very good 'camera'. I can move the screen around to recon the area by ducking, and when I'm walking around it pulls across to show me a little more of what's ahead of me.
And then I got stoned to death, just as a '1up' pick up bubbled up above me. And that's the end of it, I'm out of lives.
|Daffy Duck in Hollywood (Genesis/Mega Drive)|
At their core these both seem like reasonably solid, well made games, tainted by some dodgy game design choices. I really did want to like them, but they're both a pain in the ass! Still, they were both way more entertaining for me than Oscar, another movie related platformer I played a while back. Even though I still don't get how jumping around shooting cowboys with a bubble gun has anything to do with Hollywood.