This is the very beginning of the Elder Scrolls series, which seemed like a sensible point to start from. The game is available for free from the developer's website, and that's the version I'll be playing.
I'll go with Summurset, land of the High Elves because... I have no idea which is the best one to choose for a mage, and elves usually seem to know everything.
... and then I accidentally skip the rest of her text before she could explain how.
I've got an array of buttons and gauges on screen to figure out, but most seem pretty obvious.
+10s, but swapping out weapons doesn't seem to change anything. I'll give him the staff, he is a wizard after all.
The game tells me I can rest on these raised niches to get my health back without being attacked. It didn't quite work out like that however. It seems like I used up all my magic on that first enemy, so when the next one appear I had to fight with my staff. Trouble is... I couldn't figure out how to swing the staff.
ONE JOURNEY THROUGH THE CHARACTER CREATION SCREEN LATER.
But to attack enemies first I need to find a way out of this damn water. I can climb up if I'm directly facing an edge, but those goblins will hack me to death before I make it up. It'd be so much easier to get around if I had sidestep keys.
Sadly this guy is even better at swinging his blade, and my brave knight is slain.
ONE QUICK TRIP THROUGH THE CHARACTER CREATION SCREEN LATER.
Right, now what were those directions to get out? West then south...
I love having freedom to do what I want in a game, but I prefer to know what the hell I'm supposed to be doing before I choose to do something different. I don't want to have to stumble across the main storyline during my adventures.
SOME WANDERING LATER.
Well that's no problem, I'll just use the wait button. Huh, I can't find a way to wait. There's a camp button but he refuses to sleep in the street. So I guess I either find an inn, or leave the game running until daylight.
And then my hero is smacked in the back of the head and killed.
ANOTHER ADVENTURE IN THE CHARACTER GENERATION SCREEN LATER.
SOME WANDERING LATER.
And then my poor lizard guy got murdered too. Time to hit the character creation screen again.
ONE LONG TREK THROUGH THE IMPERIAL PRISON LATER.
Well I think I'm getting better at least. I cleaned the dungeon out this time, took every bit of treasure I could find and murdered every enemy along the way. I'm playing as an archer, but without a bow I'm stuck using this sword for now. First goal: find a shop selling bows.
I found this guy standing alone at the back of a huge empty room, just hitting the same bit of metal forever. He looks like the kind of guy that'd have a bow for sale.
Putting the armour on made the green numbers on the inventory screen go lower. I guess lower numbers are better then, maybe. Or maybe I just bought some really crappy armour, who knows?
Even though I don't look it, I'm playing as a cat person from all the way down in Elsweyr, so I really hope there's fast travel in this or else this could take a while.
Well I've come too far to restart from the beginning this time. I'll reload and give it another shot.
SEVERAL MORE DEATHS LATER.
Without my bow I'm stuck fighting close up and don't last three hits before I'm Game Over'd again. Well fuck that then.
To be honest, I found this game to be a total pain in the ass. It's soulless and miserable and ugly and it takes forever to find out what I'm actually supposed to do. But for some reason I was hooked, for a while anyway. I guess going around dungeons hitting goblins still has its charm even when everything else about the game is frustrating. It was like the total opposite of my experience with Tales of Destiny II, which looked beautiful and played well, but bored the hell out of me.
Other Elder Scrolls posts:
Elder Scrolls: Arena
Elder Scrolls: Daggerfall
An Elder Scrolls Legend: Battlespire
Elder Scrolls III: Morrowind
Elder Scrolls IV: Oblivion