Usually I'm happy when a movie tie-ins feature the music from their films, and the Star Wars soundtrack is awesome, but it is massively overused in the games. Plus TIE Fighter's original music was dynamic, adapting to the gameplay.
The Imperial Fleet is gathering at the capital planet of the empire for the Emperor's speech.
Have some nice artwork of the Emperor's palace to look at instead.
This is basically just an excuse for TIE Fighters (well actually TIE Interceptors...) to swoop around and look cool as they wipe out the Rebel scum. Finally the Empire gets their hero moment. Villain moment, whatever.
They don't really hide the fact that they're evil do they? The whole place reeks of oppression
|TIE Fighter (DOS)|
At least it's clear what can be selected, it's not like I have to click on a plant pot to access the training missions screen or something ridiculously cryptic like that. And there are a lot of things to click on. Combat simulator missions, training missions, tech room, film room...
Heroic Rebel X-Wing pilots like Luke Skywalker get a smart-ass robot co-pilot, a hyperdrive, shields, and plot armour, TIE Fighter pilots don't even get life support. It makes more sense to give the pilot a decent spacesuit, as these fighters can't take 2 hits without exploding.
You know, I'd be probably be playing this version instead if I could get my damn joystick to work in it.
But (PLOT TWIST), one of the freighters is full of Rebels trying to escape from the ice planet of Hoth after the attack at the start of Empire Strikes Back! I get bonus points if I stick around and help disable it.
It's fine with me, shuttles are easy targets for a nimble little TIE Fighter. But I gotta wrap this up quickly because I've still got scanning to do. There are some Millennium Falcon lookalikes coming by that might have some nice contraband on board.
Also, I'm a Flight Officer now!
Fortunately this isn't a crappy 'shoot the torpedoes' mission, like the ones that infest games like StarLancer. I can halt their attack runs just by throwing a few lasers in their path.
I have to be careful though, Y-Wings can be deadly to TIE Fighters. Mostly because they're so slow that even if I don't crash into them, I could easily crash into their exploding wreckage instead.
If I redirect my laser energy to engines I should be able to get over there before they cause too much damage though.
I'm not sure I like that green light above my crosshairs though. That means that they've targeted me with their turbolasers...
Fortunately it still counts as a win, and everyone is very happy.
A MISSION OR TWO LATER.
But first, the envoy wants me to go investigate that interesting looking container transport docked near the station, so I'm going to have to take a quick break from the battle and go check it out.
Anyway, the transport has supplies on board it seems. Probably looted from the space station. The boss is going to send ships over to disable and board it, while I go back and see to it that my frigate isn't destroyed.
Well, I will when this guy gets out of my way.
On the plus side I do get one of those cool robes of my own to wear now.
I guess I'll just have to keep my sleeve down for now and wait to see if they send me a guide booklet or something.
This is one of the things I like about the game, how my orders can sometimes conflict with the primary objective of my attack group, and I have to race around getting my work done first.
I tired switching to missiles, but they're moving too fast for me to get a lock on. Without a solid missile lock I'd just be throwing my ammo away.
I replayed the mission, but the A-Wings killed me again. I'm really going to need a plan here or else I'll never get past this level.
They may be speedy little things, but they weren't fast enough to evade my missile lock from 2.5 km away. Another glorious victory for the Empire, and I get promoted to the rank of Captain.
Is TIE Fighter as good as I remember? Maybe not quite... though to be fair I practically used to worship the game, so it had a lot to live up to. Or perhaps I'm just still mad at those damn A-Wings.
I think I will keep playing it for a while longer. But now I've finally gotten my joystick working in Dosbox (turns out I had to use the mapper to remap the emulated joystick buttons to the real joystick), so I'm going to play the slightly older school version instead. With the proper music.