Duke Nukem 3D and Quake without playing GoldenEye too. It just wouldn't be right.
Being able to replay separate levels and try for better times or just to screw around adds so much depth to the game.
I could have used the game's innovative aim feature to lean around a corner and take them each out with a silenced headshot. Or maybe I should have just ran up and killed them without being totally crap at it.
I sniped the third guy in the third tower though, so I'm getting better.
Fortunately no one else in the room ever hears it. The soldiers in this game have terrible situational awareness.
Ironically in the actual movie they avoid shooting the guards on the way in and only shoot a scientist.
It wouldn't be so bad, except I've got a door behind me and I'd really like to be able to turn around and shoot the guy who is about to shoot me in the back.
Or maybe I can, I don't know and I don't feel like replaying the entire level if I'm wrong.
Come on, I need the objective complete message to flash up before I can leave. I'm a sitting duck here, so sooner would be better.
Apparently I'm supposed to be destroying a missile battery before I can leave, so I'll need to find that and fire a few shells its way.
Also I can't aim for shit with this turret, and for some reason Bond likes to drive tanks with his head sticking out of the hatch so I'm taking a lot of damage here.
Screw it, ABANDON TANK!
But these assholes seem to be infinite! They just keep teleporting in right in front of me. I've got no other option here but to race down the runway and try not to get shot.
But at least I found the damn missile battery!
Now I just need to get out of the tank and make a run for that plane over there.
At least the enemies seem to be finite on this level. Or at least less relentless.
SEVERAL LOCKED DOORS LATER.
So now I've got to go and do all that running around collecting keys again, then figure out how to power this thing down properly.
Maybe I can blow up the dish with my grenade launcher...
I realise it would be massively easier to do if I hadn't triggered the alarm, but things just didn't turn out that way.
Okay I'm going to try this again.
ONE RESTART AND THREE COMPLETED MISSION OBJECTIVES LATER.
If only I'd remembered to switch back to my
Is GoldenEye as good as I remember, or a pain in the ass? I would have to say yes, to both questions. I haven't even gotten to the escort Natalya mission and it's already driving me to despair.
But when it's not being vague with the mission objectives or screwing me over for making one mistake, the gameplay is very solid. The music is excellent, and I think the graphics still have a lot of charm to them. At the time they were going for realism, but now they just look cartoony and I think that works fine.
Plus I can always just play on Agent difficulty instead when it gets too frustrating, and stomp around levels soaking up bullets like the Terminator for a bit. And then I can go back and do the level again on Secret Agent, and do it right this time.