Okay, from this point on I want you to imagine the Sorcerer's Apprentice music playing on repeat. Constantly.
It's like bad art disguised as good art. At first it just looks a bit strange, but then you look closer and realise 'hey wait, that doesn't actually look very good. They put a big foreground object there and nice shiny shields to trick me that it did!'
It took me a while to figure out what was going on here. Mickey is stuck facing the wrong direction flapping his arms around, and my attempts to pull him away aren't working out. Then I figured it out! I'M ON THE EDGE OF A LEDGE! That wall there is all background.
Well now the foreground is obscuring both my character and the enemy, which is annoying (game design tip: don't do that). At least I don't have to do any jumping to get over there.
Whaaaaaaaat? That was background too? No, it was foreground! It tricked me! This picture was taken .3 seconds before I died from landing on an enemy. Can YOU see it?
Oh but I CAN stand on the window ledge?
Yeah, in conclusion, this game is fucking terrible. Mickey has really sluggish control, you can barely see what you're supposed to be jumping on and yes the Sorcerer's Apprentice music is still looping in the background.