Monday, 15 September 2014

Outcast (PC)

And now, Super Adventures proudly presents another guest post by a bloke called mecha-neko.
Hey Ya!

Outcast PC title screen
I'm playing an early 3D action-adventure game for the PC called Outcast!

I never played this back when it was released in 1999 because it needed a far beefier computer than I could dream of. Outcast was made in the crazy days where 3D acceleration was a scary and new invention, so all the graphics were done on the CPU alone. Hell, 3D games were a scary and new invention at the time, and nobody had any idea how they should work. So Franck Sauer, Yves Grolet and Yann Robert, three truly invincible professionals (and names you may recognise from Agony), decided to show the world exactly how it should be done.

Click the images to view them as lossless PNGs.

Saturday, 6 September 2014

Osman (Arcade)

Osman arcade title screen
This week's game is... damn has it really been a entire week since my last article? Anyway this week's 'O' game is 1996 arcade platformer Osman (AKA. Cannon-Dancer in Japan).

It's a spiritual sequel to the legendary Strider created by the same director, Kouichi Yotsui, but without Capcom's involvement... and that's pretty much the sum total of what I know about the game, so I'm not entirely sure what to expect from it. I'm reasonably certain at least that I've never played it before (I've barely even played Strider), but this title screen is reminding me of Knuckles' Chaotix and I hate it when games do that.

(Warning, there's going to be a lot of animated gifs this time, and they're going to be massive. Well, they sure have a lot of frames anyway.)

Saturday, 30 August 2014

The Nomad Soul (PC) - Part 2

Click to jump back to Omikron: The Nomad Soul part one.

The Nomad Soul (PC) - Part 1

Omikron The Nomad Soul title logo pc
And the final 'N' game I'll be playing this year is late 90s possess 'em up The Nomad Soul. Or maybe this is actually the first 'O' game, seeing as it's labelled Omikron: The Nomad Soul outside of Europe (plus Omicron is the 15th letter of the Greek alphabet, represented by an 'O' and I'll shut up now).

Whatever you call it, this is Quantic Dream's debut game, released long before creator David Cage's obsession with QTEs and PlayStation 3s. It apparently was originally intended to make an appearance on one or both of the earlier PlayStations, but in the end only the PC and Dreamcast were graced with its presence.

Like always my plan is to play it for an hour or two, or however long I need to get a good idea of what kind of game it is, and show a whole lot of screenshots along the way.

Friday, 22 August 2014

NHK Okāsan to Issho: Niko Niko Pun (TurboGrafx-16)

Niko Niko Pun title screen
And the latest game for my year-long epic marathon through the alphabet is... another PC Engine game. If you're wondering why I'm playing this so soon after Neutopia, well, amazingly this the only game beginning with 'N' left to play on my requests list. I've got the names of 11 A games scrawled down there, 15 S games, even 7 W games, but this is the one and only N. And now that I'm playing it there are in fact no Ns.

There's a whole lot of words in 'NHK Okāsan to Issho: Niko Niko Pun', but if you break the title down it's pretty straightforward. NHK is Japan's public broadcasting organisation (equivalent to Britain's BBC), Okaasan to Issho is a long running TV series for children, and Niko Niko Pun was a segment on that series. I know absolutely nothing else about the series, but judging by the characters on the game box I'm guessing it's for children. Young children.

Monday, 18 August 2014

Neverwinter Nights (PC) - Part 1

Neverwinter Nights title
Today on Super Adventures I'm taking a quick look at classic Forgotten Realms D&D RPG Neverwinter Nights! No not the revolutionary 1991 game by Stormfront Studios that dared to find out what would happen if you took an MMORPG and added graphics, I mean the other one by BioWare that came out around a decade later in 2002. I couldn't blame you for getting the two confused though, as they're both D&D games with a strong multiplayer component that share the same bloody name, setting and city!

The dumb thing is that all that BioWare needed to do was think of another word to go with 'Neverwinter' and it would've been fine! Or they could've just called the thing Neverwinter on its own like the folks who made the 2013 MMO would later do. Legacy of Neverwinter Chronicles: Origins, there you go!

Great looking font though.

I said earlier that I'd be taking a quick look at the game, but it's an RPG so that was actually code for 'I'll be playing this for hours'. I've written about enough of these games by now to know the drill: to get a good feel for what kind of RPG this is I'm going to have to invest a fair bit of time, so forgive me if this drags on a bit.

(Clicking gameplay images will likely open them up a little bigger, with more readable text and obvious aliasing.)

Semi-Random Game Box